Editorial and product team

Move Forge

The team developing Move Forge training tools and documenting the methodology behind their use.

Articles by this author

Turn your own games into a monthly repair plan

A single engine score does not explain why a move failed or how to avoid the same decision. This guide presents a complete workflow: select a critical moment from your own game, analyse it without the engine, compare candidate lines, create a task and verify the result one week later.

Sharpen weak spots with goal-driven tasks

A useful tactical task tests one skill rather than accidental agreement with a single engine number. This guide explains how to build sets for mate, preserving an advantage and candidate moves, including positions where Stockfish changes its notation from M12 to a large numeric score.

Shape the board around the way you train

A board theme is not only decoration. Similar square colours, strong glows and competing annotations can slow piece recognition. This guide presents a short desktop and mobile test and explains why analysis and fast training may benefit from different settings.

Train alone, with a bot or with people beside you

Bots and training groups are most valuable when every attempt answers a concrete question. Instead of playing another unstructured game, choose a position, define a plan and a success criterion, then compare results and feedback.